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Breaking into the Games Industry - Opportunities and Pitfalls

Cullen, Mark (2008) Breaking into the Games Industry - Opportunities and Pitfalls. In: Ernest Adams Games Design Workshop. Ernest Adams Games Design Workshop. 21 pp. [Conference contribution]

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Ernest Adams is a heavyweight when it comes to games design and the games industry. He was guest lecturer at the University of Ulster's Faculty of Engineering for a number of years. During his time there he ran a workshop based around games design, content creation for games and the games industry where he asked industry people to talk and invited students and industry parties to listen. This lecture was directed at those in college or those in the early stages of development and was designed to show a route to breaking the games industry.

Item Type:Conference contribution (Lecture)
Faculties and Schools:Faculty of Arts
Faculty of Arts > School of Creative Arts and Technologies
Research Institutes and Groups:Art and Design Research Institute > Future and Virtual Worlds
Art and Design Research Institute
ID Code:20296
Deposited By: Mr Mark Cullen
Deposited On:14 Nov 2012 12:29
Last Modified:14 Nov 2012 12:29

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