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3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials

Beveridge, Ryan, Marshall, David, Wilson, Shane and Coyle, Damien (2015) 3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials. In: 8th Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT 2015). GSTF. 9 pp. [Conference contribution]

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URL: http://dx.doi.org/10.5176/2251-1679_CGAT15.39

DOI: doi:10.5176/2251-1679_CGAT15.39


Item Type:Conference contribution (Paper)
Keywords:brain-computer interface, BCI, gaming, game, game genre, complexity, graphics, visual evoked potentials
Faculties and Schools:Faculty of Computing & Engineering
Faculty of Computing & Engineering > School of Computing and Intelligent Systems
Research Institutes and Groups:Computer Science Research Institute > Intelligent Systems Research Centre
Computer Science Research Institute
ID Code:31734
Deposited By: Prof Damien Coyle
Deposited On:02 Jun 2015 14:10
Last Modified:02 Jun 2015 14:10

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