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AmbiLearn: Ambient Intelligent Multimodal Learning Environment for Children

Hyndman, Jennifer, Lunney, Tom and McKevitt, Paul (2009) AmbiLearn: Ambient Intelligent Multimodal Learning Environment for Children. In: 10th Annual Symposium on the Convergence of Trlecommunications, Networking and Broadcasting, Liverpool. The school of Computing and Mathematical Sciences, Liverpool John Moores University. 5 pp. [Conference contribution]

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URL: http://www.cms.livjm.ac.uk/pgnet2009/Proceedings/Papers/2009008.pdf


Multimodality has real potential to improve interaction between computers and people. Research in the fields of pervasive computing and ambient intelligence hasresulted in multimodal interfaces that enable communication between technology and people to be more natural and efficient. With many organisations ‘harnessingtechnology’ for educational and entertaining purposes, there is a growing interest in the field of edutainment software for children. Interactive games provide a suitablemeans for producing a motivational and enjoyable learningenvironment. This paper presents preliminary work on thedevelopment of an ambient intelligent multimodal learningenvironment for children (AmbiLearn) and an edutainment game(TreasureLearn).

Item Type:Conference contribution (Paper)
Faculties and Schools:Faculty of Computing & Engineering
Faculty of Computing & Engineering > School of Computing and Intelligent Systems
Research Institutes and Groups:Computer Science Research Institute
ID Code:9288
Deposited By: Dr Tom Lunney
Deposited On:01 Mar 2010 13:52
Last Modified:09 Dec 2015 10:40

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