Ulster University Logo

Browse by Ulster Authors and Editors

Up a level
Export as [feed] RSS
Group by: Date | Item Type | No Grouping
Number of items: 5.

Book section

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, Adrian, Stringer, Karl, Kucklich, J. and Kerr, A. (2007) Adaptive Game Technology as a Player-Centered Approach to Game Design. In: Worlds in Play: New Literacies and Digital Epistemologies. Peter Lang Pub Inc., pp. 249-265. ISBN 978-0-8204-8643-7 [Book section]

Conference contribution

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, AA, Stringer, Karl S., Kuecklich, J and Kerr, A (2005) Player-Centred Game Design: Player Modelling and Adaptive Digital Games. In: Digital Games Research Association 2nd Conference, Vancouver. UNSPECIFIED. 14 pp. [Conference contribution]

Journal article

Glass, J. Colin, McCallion, Gillian, McKillop, Donal G., Rasaratnam, Syamarlah and Stringer, Karl S. (2009) Best-practice benchmarking in UK higher education: new nonparametric approaches using financial ratios and profit efficiency methodologies. Applied Economics, 41 (2). pp. 249-267. [Journal article]

Research report (external)

Stringer, Karl S. and Stringer, Maurice (2012) A route to success: a google maps feedback system implemented within blackboard. The Higher Education Academcy. 7 pp. [Research report (external)]

Stringer, Maurice and Stringer, Karl S. (2012) Using clicker technology to improve PowerPoint lectures: A student-centred approach to feedback. The Higher Education Academcy. 8 pp. [Research report (external)]

This list was generated on Sat Jun 23 02:27:26 2018 BST.