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Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, Adrian, Stringer, Karl, Kucklich, J. and Kerr, A. (2007) Adaptive Game Technology as a Player-Centered Approach to Game Design. In: Worlds in Play: New Literacies and Digital Epistemologies. Peter Lang Pub Inc., pp. 249-265. ISBN 978-0-8204-8643-7 [Book section]

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, AA, Stringer, Karl S., Kuecklich, J and Kerr, A (2005) Player-Centred Game Design: Player Modelling and Adaptive Digital Games. In: Digital Games Research Association 2nd Conference, Vancouver. UNSPECIFIED. 14 pp. [Conference contribution]

Charles, DK and McAlister, M (2004) Integrating Ideas about Invisible Playgrounds from Play Theory into Online Educational Digital Games. In: 3rd International Conference on Entertainment Computing, Eindhoven, The Netherlands. UNSPECIFIED. 4 pp. [Conference contribution]

This list was generated on Sun May 29 02:08:15 2016 BST.